How To Change Gravity On Roblox With Nopde

How To Change Gravity On Roblox With Nopde. local function setGravity(part g) local antiGravity = partFindFirstChild(“AntiGravity”) if g == 1 then Standard gravity destroy any gravitychanging force if antiGravity then antiGravityDestroy() end else Nonstandard gravity create and change gravitychanging force if not antiGravity then antiGravity = Instancenew(“BodyForce”).

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To change the gravity locally you just have to change workspaceGravity in a LocalScript Switch the region checking (“is the player on the moon?”) to the client as well or use RemoteEvents to change the gravity.

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